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Arena

505457233Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 71m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
788
+22
🇹🇼 Persians · Taiwan
786
+11
🇲🇽 Khmer · Mexico
744
+13
🇨🇳 Italians · China
698
+15
🇦🇷 Franks · Argentina
702
-14
🇨🇳 Teutons · China
674
-12
668
-12
🇺🇸 Cumans · United States
664
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 2,446 11:29 16:59 32:54 ⛏ Fast Castle
31 2,257 11:20 15:55 33:15 ⛏ Fast Castle
22 1,610 14:36 30:27 49:45 ⛏ Fast Castle
21 1,499 10:32 21:35 35:02 ⛏ Fast Castle
16 1,138 12:59 17:27 45:34 ⛏ Fast Castle
15 1,062 11:22 16:15 43:08 ⛏ Fast Castle
13 944 10:01 19:38 31:06 ⛏ Fast Castle
3 242 — — —

Resources

Player Food Wood Gold Stone Spent Collected
52,560 27,045 22,370 4,200 106,175 111,911
54,480 23,920 25,225 1,700 105,325 108,378
48,425 35,595 13,730 4,350 102,100 121,808
37,990 22,365 24,780 5,240 90,375 115,776
40,905 21,560 13,230 2,350 78,045 85,712
15,575 36,075 18,395 4,200 74,245 77,005
21,650 12,140 8,950 3,350 46,090 48,703
900 75 0 0 975 972
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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