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Arena

505432316Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 43m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
794
+17
🇹🇼 Goths · Taiwan
752
+36
🇨🇳 Gurjaras · China
726
+19
🇨🇳 Persians · China
717
+20
🇭🇺 Koreans · Hungary
851
-21
🇳🇱 Vietnamese · Netherlands
818
-19
🇹🇷 Mongols · Türkiye
774
-17
🇫🇷 Goths · France
772
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 1,825 11:22 15:12 36:01 ⛏ Fast Castle
27 1,201 10:45 14:55 35:43 ⛏ Fast Castle
21 913 10:04 20:12 33:48 ⛏ Fast Castle
19 845 13:24 17:57 — ⚔ Drush FC
15 639 14:20 20:11 38:28 ⛏ Fast Castle
15 670 11:33 17:40 35:12 ⛏ Fast Castle
13 561 13:47 18:09 30:46 ⛏ Fast Castle
10 426 11:30 18:25 39:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,395 19,245 17,450 1,850 72,940 77,937
19,390 15,050 11,375 900 46,715 53,489
17,310 15,285 8,705 3,000 44,300 47,652
18,030 9,800 7,255 1,500 36,585 42,542
14,300 11,470 7,670 2,805 36,245 41,475
11,725 11,925 6,280 3,390 33,320 35,787
13,090 10,740 3,900 2,450 30,180 35,231
11,075 7,150 3,780 1,600 23,605 24,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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