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Highland

504889912Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 53m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Bulgarians · Peru
872
+13
🇵🇪 Italians · Peru
858
+14
🇵🇪 Slavs · Peru
844
+14
🇵🇪 Franks · Peru
838
+15
🇲🇽 Berbers · Mexico
844
-15
🇹🇼 Goths · Taiwan
826
-36
🇲🇽 Bohemians · Mexico
804
-14
🇨🇦 Japanese · Canada
770
-12
Player eAPM Actions Feudal Castle Imperial Opening
31 1,655 17:19 26:49 34:55 ⛏ Fast Castle
25 1,334 11:47 23:19 30:00 ⛏ Fast Castle
23 1,259 12:39 21:35 31:55 ⛏ Fast Castle
19 1,028 12:16 26:38 33:57 ⛏ Fast Castle
18 955 12:37 19:16 30:58 ⛏ Fish Boom FC
14 730 14:12 18:34 35:13 ⛏ Fast Castle
14 779 14:31 20:32 33:10 ⛏ Fast Castle
12 624 15:21 19:04 30:36 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,900 17,439 20,935 3,140 67,414 78,966
23,330 16,735 11,915 6,455 58,435 84,760
19,425 22,673 10,035 1,625 53,758 71,496
19,065 11,252 16,250 2,825 49,392 56,632
16,255 19,655 9,570 2,450 47,930 56,380
11,965 18,540 10,485 2,360 43,350 57,979
14,320 8,367 6,090 7,290 36,067 44,751
12,815 11,949 6,370 1,405 32,539 36,130
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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