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Black Forest

504741833Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 64m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
901
+14
🇬🇧 Celts · United Kingdom
891
+15
🇮🇱 Gurjaras · Israel
880
+15
🇺🇸 Wu · United States
828
+17
🇹🇼 Teutons · Taiwan
883
-16
🇹🇼 Goths · Taiwan
866
-40
🇩🇪 Britons · Germany
860
-26
🇨🇳 Spanish · China
833
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,628 10:17 19:56 34:19 ⛏ Fast Castle
23 1,500 21:04 30:19 44:39 ⛏ Fast Castle
18 1,133 11:18 27:20 33:17 ⚔ Drush into Archers
17 1,104 20:38 26:12 39:24 ⛏ Fast Castle
16 1,039 13:18 17:32 33:55 ⛏ Fast Castle
16 1,002 12:55 17:42 34:58 ⛏ Fast Castle
15 953 13:25 25:59 35:36 ⛏ Fast Castle
10 654 13:41 18:04 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,770 46,085 24,345 2,660 107,860 122,872
27,750 24,708 18,125 2,405 72,988 93,025
22,930 25,960 15,700 3,335 67,925 75,976
25,535 21,895 15,890 1,630 64,950 72,906
25,970 13,915 19,270 2,105 61,260 70,136
26,345 11,975 17,235 1,635 57,190 62,463
19,795 14,953 7,445 1,600 43,793 54,640
15,795 10,745 12,250 1,700 40,490 77,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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