AoeStats
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Nomad

507735502Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 23m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1540
+10
🇦🇷 Ethiopians · Argentina
1480
+12
🇦🇺 Persians · Australia
1465
+13
🇹🇼 Vietnamese · Taiwan
1452
+14
🇨🇳 Spanish · China
1435
-14
🇨🇳 Koreans · China
1432
-13
🇨🇳 Japanese · China
1396
-12
🇨🇳 Huns · China
1348
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 1,149 14:10 21:58 — ⛏ Fish Boom into Fire Galleys FC into Galleys
41 944 13:38 18:21 — ⛏ Fish Boom FC into Fire Galleys into Galleys
40 919 13:29 17:43 — ⛏ Fish Boom FC
39 913 13:47 18:35 — ⚔ Fish Boom FC into Archers
37 858 13:00 22:46 — ⚔ Fish Boom into Fire Galleys FC into Archers
36 836 12:31 15:53 — ⛏ Fish Boom FC
23 536 14:45 21:29 — ⛏ Fish Boom FC
21 475 15:59 20:40 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,000 5,691 450 440 12,581 13,130
4,900 5,128 820 1,070 11,918 11,954
3,750 4,778 1,380 100 10,008 9,933
3,850 4,836 1,120 125 9,931 11,127
3,625 4,116 1,610 235 9,586 9,306
3,500 4,484 1,300 200 9,484 9,818
3,475 3,350 355 750 7,930 8,755
3,130 2,750 475 225 6,580 6,950
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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