AoeStats
← ToMasa Marinero

Arabia

507858733Analyzed
1v1 RM · 13d ago on Sep 20, 2026· 45m 59s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
924
+14
🇨🇴 Magyars · Colombia
887
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,284 9:05 25:16 44:02 ⚔ Scouts into Skirms
25 1,167 9:38 23:19 42:27

Resources

Player Food Wood Gold Stone Spent Collected
16,205 15,533 7,450 1,710 40,898 43,157
15,380 9,579 6,740 1,040 32,739 35,059
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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