AoeStats
← Elnor

Glade

510524328Analyzed
1v1 RM · 1d ago on Oct 1, 2026· 47m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Celts · Italy
1590
+14
🇧🇪 Italians · Belgium
1555
-14

Win probability

Elnor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 14,090 analysed 1v1 players on Glade.
Lord Tatami II A
Feudal Age 9:23 vs 10:39
top 13%
Castle Age 19:50 vs 19:40
btm 49%
Imperial Age 32:56 vs 35:05
top 34%
eAPM 34 vs 30
top 41%
First military 8:50 vs 13:27
top 14%
▲ Fast Feudal Age at 9:23 — faster than 87% of analysed players on Glade
▲ Early military at 8:50 (Militia) — earlier than 86% of analysed players on Glade
▲ Town centers almost never idle — 25s across the first 19:50
Elnor A
Feudal Age 10:35 vs 10:39
top 48%
Castle Age 18:12 vs 19:40
top 37%
Imperial Age 31:03 vs 35:05
top 20%
eAPM 55 vs 30
top 11%
First military 11:30 vs 13:27
top 36%
▲ Fast Imperial Age at 31:03 — faster than 80% of analysed players on Glade
▲ High eAPM (55) — top quarter of analysed players
▲ Town centers almost never idle — 18s across the first 18:12
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