Arabia
507031969Analyzed1v1 RM
·
15d ago on Sep 16, 2026·
31m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
=NAD='s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
DL xNOELE
C
Feudal Age
10:37
vs 9:49
btm 27%
Castle Age
19:35
vs 21:49
top 18%
Imperial Age
—
vs 38:59
btm 0%
eAPM
27
vs 39
btm 25%
First military
12:01
vs 10:33
btm 29%
▲
Fast Castle Age at 19:35 — faster than 82% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
=NAD=
C
Feudal Age
11:04
vs 9:49
btm 19%
Castle Age
17:50
vs 21:49
top 8%
Imperial Age
—
vs 38:59
btm 0%
eAPM
22
vs 39
btm 16%
First military
17:56
vs 10:33
btm 8%
▼
Slow Feudal Age at 11:04 — slower than 81% of analysed players on Arabia
▲
Fast Castle Age at 17:50 — faster than 92% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
First military only at 17:56 (Cavalry Archer) — later than 92% of analysed players on Arabia
▼
Town centers idle 3:00 of the first 17:50 — keep villagers queued