Four Lakes
510041172Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
48m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Leyeb's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Baberum
B
Feudal Age
10:21
vs 10:51
top 34%
Castle Age
19:59
vs 20:09
top 48%
Imperial Age
42:04
vs 36:23
btm 16%
eAPM
53
vs 32
top 16%
First military
11:43
vs 12:45
top 37%
▼
Slow Imperial Age at 42:04 — slower than 84% of analysed players on Four Lakes
▲
High eAPM (53) — top quarter of analysed players
▼
Loom after the Feudal click (8:14) — usually safest before it
▲
Town centers almost never idle — 22s across the first 19:59
Leyeb
S
Feudal Age
10:01
vs 10:51
top 23%
Castle Age
18:19
vs 20:09
top 29%
Imperial Age
30:30
vs 36:23
top 8%
eAPM
48
vs 32
top 21%
First military
8:54
vs 12:45
top 7%
▲
Fast Feudal Age at 10:01 — faster than 77% of analysed players on Four Lakes
▲
Fast Castle Age at 18:19 — faster than 71% of analysed players on Four Lakes
▲
Fast Imperial Age at 30:30 — faster than 92% of analysed players on Four Lakes
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (11:20) — usually safest before it
▲
Early military at 8:54 (Militia) — earlier than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 18:19