AoeStats
← Leyeb

Four Lakes

510041172Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 48m 5s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1194
+19
🇨🇳 Japanese · China
1270
-19

Win probability

Leyeb's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Baberum B
Feudal Age 10:21 vs 10:51
top 34%
Castle Age 19:59 vs 20:09
top 48%
Imperial Age 42:04 vs 36:23
btm 16%
eAPM 53 vs 32
top 16%
First military 11:43 vs 12:45
top 37%
▼ Slow Imperial Age at 42:04 — slower than 84% of analysed players on Four Lakes
▲ High eAPM (53) — top quarter of analysed players
▼ Loom after the Feudal click (8:14) — usually safest before it
▲ Town centers almost never idle — 22s across the first 19:59
Leyeb S
Feudal Age 10:01 vs 10:51
top 23%
Castle Age 18:19 vs 20:09
top 29%
Imperial Age 30:30 vs 36:23
top 8%
eAPM 48 vs 32
top 21%
First military 8:54 vs 12:45
top 7%
▲ Fast Feudal Age at 10:01 — faster than 77% of analysed players on Four Lakes
▲ Fast Castle Age at 18:19 — faster than 71% of analysed players on Four Lakes
▲ Fast Imperial Age at 30:30 — faster than 92% of analysed players on Four Lakes
▲ High eAPM (48) — top quarter of analysed players
▼ Loom after the Feudal click (11:20) — usually safest before it
▲ Early military at 8:54 (Militia) — earlier than 93% of analysed players on Four Lakes
▲ Town centers almost never idle — 1s across the first 18:19
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