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Lombardia

507199745Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 47m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Dravidians · France
1437
+13
🇺🇸 Persians · United States
1414
+14
🇨🇱 Magyars · Chile
1316
+18
🇲🇽 Hindustanis · Mexico
1313
+19
🇺🇸 Mongols · United States
1428
-18
🇨🇳 Franks · China
1382
-17
🇺🇸 Magyars · United States
1373
-16
🇺🇸 Japanese · United States
1301
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,258 7:57 20:53 33:19 ⚔ Scout Rush
45 2,149 11:23 16:15 35:27 ⛏ Fast Castle
45 2,133 9:27 21:03 36:37 ⚔ Scout Rush
39 1,889 9:34 20:00 38:24
39 1,853 9:51 13:48 31:11 ⛏ Fast Castle
35 1,693 11:16 16:13 32:32 ⛏ Fast Castle
26 1,257 10:50 17:18 30:23 ⚔ Scout Rush
24 1,171 12:02 21:43 38:51 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
35,075 16,142 14,940 3,905 70,062 84,922
20,645 22,935 14,215 4,035 61,830 62,796
26,700 14,364 14,195 1,695 56,954 67,623
22,355 15,691 14,015 3,315 55,376 69,483
27,805 11,930 9,225 2,235 51,195 56,236
22,075 14,364 12,045 2,490 50,974 65,689
14,625 18,341 13,310 1,255 47,531 53,412
18,950 18,921 4,620 1,695 44,186 45,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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