AoeStats
← SiulO1NE

Lombardia

507598107Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 63m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Goths · Chile
803
+12
🇨🇳 Chinese · China
797
+13
🇺🇸 Persians · United States
706
+16
🇺🇸 Franks · United States
583
+22
🇧🇷 Britons · Brazil
723
-16
🇹🇷 Burgundians · Türkiye
718
-16
🇵🇱 Turks · Poland
718
-16
🇦🇷 Chinese · Argentina
699
-15
Player eAPM Actions Feudal Castle Imperial Opening
20 1,251 10:25 16:58 33:45 ⚔ Archer Rush
20 1,259 10:56 21:52 33:01 ⛏ Fast Castle
19 1,194 13:14 22:59 39:41 ⛏ Fast Castle
15 945 12:19 18:58 33:21 ⛏ Fast Castle
15 923 11:35 31:48 53:15
13 857 14:03 28:18 40:04 ⚔ Scout Rush
11 704 13:02 21:41 40:32 ⛏ Fast Castle
10 626 12:17 16:54 34:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,940 21,625 18,305 3,150 72,020 108,608
36,830 14,970 14,740 1,600 68,140 96,670
16,605 25,810 20,915 3,705 67,035 83,173
15,635 19,190 15,415 3,370 53,610 61,355
22,160 13,659 14,110 2,570 52,499 57,876
19,055 11,460 12,040 3,450 46,005 60,363
18,120 14,965 7,680 4,895 45,660 58,461
13,725 14,485 6,135 1,600 35,945 46,133
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.