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African Clearing

506543782Analyzed
4v4 RM · 20d ago on Sep 14, 2026· 48m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Burgundians · Brazil
1269
+8
🇧🇷 Berbers · Brazil
1196
+10
🇧🇷 Spanish · Brazil
1174
+11
🇧🇷 Khmer · Brazil
1138
+12
🇺🇸 Poles · United States
1115
-12
🇨🇳 Georgians · China
1063
-10
🇻🇪 Khmer · Venezuela
1063
-10
🇨🇳 Bohemians · China
1034
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 2,558 12:59 24:23 43:20 ⚔ Scout Rush
41 1,968 16:14 19:53 — ⛏ Fast Castle
30 1,430 13:53 21:58 —
27 1,310 17:52 30:49 — ⚔ M@A into Towers
27 1,317 13:34 19:23 43:17 ⛏ Fast Castle
23 1,101 15:04 17:47 38:39 ⛏ Fast Castle
21 1,016 14:03 21:43 33:50 ⛏ Fast Castle
13 649 15:42 30:10 —

Resources

Player Food Wood Gold Stone Spent Collected
23,205 11,165 13,995 1,350 49,715 56,545
13,930 19,752 11,925 2,450 48,057 51,368
12,120 12,648 8,335 950 34,053 35,187
17,400 6,155 8,570 1,600 33,725 34,645
9,885 8,070 5,825 2,270 26,050 26,861
10,035 9,875 1,260 1,250 22,420 26,713
6,495 6,480 1,675 2,180 16,830 16,730
6,645 4,380 440 1,260 12,725 13,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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