AoeStats
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MegaRandom

506270884Analyzed
4v4 RM · 21d ago on Sep 13, 2026· 30m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Magyars · Brazil
1202
+16
🇧🇷 Khmer · Brazil
1138
+18
🇧🇷 Persians · Brazil
1128
+19
🇧🇷 Vietnamese · Brazil
1104
+20
🇺🇸 Shu · United States
1205
-19
🇨🇴 Poles · Colombia
1182
-18
🇨🇴 Malay · Colombia
1181
-18
🇺🇸 Mongols · United States
1180
-18
Player eAPM Actions Feudal Castle Imperial Opening
54 1,662 10:57 15:17 — ⛏ Fast Castle
38 1,159 8:45 24:59 — ⚔ Archer Rush
29 893 12:49 21:30 — ⚔ Skirmisher Rush
26 813 11:43 15:53 — ⛏ Fast Castle
16 495 9:29 23:45 — ⚔ Archer Rush
16 499 11:50 17:36 — ⚔ Scout Rush
15 475 12:32 19:02 — ⛏ Fast Castle
13 395 10:55 18:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,125 6,870 3,395 1,065 19,455 21,024
7,985 5,670 1,850 200 15,705 19,463
5,400 5,993 2,930 300 14,623 16,227
7,690 4,450 2,075 200 14,415 16,432
6,410 5,266 2,525 200 14,401 15,920
6,430 5,677 1,930 295 14,332 14,961
5,650 3,225 1,225 650 10,750 11,439
5,105 3,214 400 100 8,819 10,267
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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