AoeStats
← [GMEX] | The_Spartako

Fortress

508162098Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 66m 51s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1210
+9
🇲🇽 Maya · Mexico
1167
+11
🇹🇼 Italians · Taiwan
1116
+12
🇳🇿 Italians · New Zealand
1021
+16
🇲🇽 Mongols · Mexico
1171
-17
🇹🇷 Magyars · Türkiye
1055
-13
🇮🇳 Hindustanis · India
967
-9
🇮🇳 Japanese · India
963
-9
Player eAPM Actions Feudal Castle Imperial Opening
76 5,083 8:12 12:53 32:21 ⛏ Fast Castle
43 2,890 8:26 13:10 31:03 ⛏ Fast Castle
39 2,628 8:25 12:26 26:33 ⛏ Fast Castle
39 2,638 6:45 11:51 30:19 ⛏ Fast Castle
37 2,442 7:27 12:26 33:59 ⛏ Fast Castle
29 1,927 10:41 14:36 25:43 ⛏ Fast Castle
28 1,865 8:09 12:34 32:26 ⛏ Fast Castle
16 1,045 9:08 14:15 40:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
93,555 53,360 63,740 3,625 214,280 222,555
34,510 29,720 40,695 6,200 111,125 131,544
54,960 31,890 19,930 3,915 110,695 116,195
41,090 24,190 22,250 2,195 89,725 90,907
40,570 21,565 15,195 5,525 82,855 114,114
24,730 33,895 17,225 3,720 79,570 91,659
25,520 21,575 11,865 4,355 63,315 73,707
22,080 15,695 10,545 4,255 52,575 59,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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