AoeStats
← HD_Daniel

African Clearing

505785331Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 26m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Magyars · Mexico
1405
+15
🇲🇽 Shu · Mexico
1385
+16
🇲🇽 Franks · Mexico
1382
+16
🇲🇽 Khmer · Mexico
1341
+16
🇪🇸 Cumans · Spain
1458
-20
🇨🇳 Malians · China
1388
-16
🇦🇷 Vikings · Argentina
1342
-14
🇸🇮 Magyars · Slovenia
1308
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,268 12:39 — — ⚔ Scout Rush
35 928 13:27 17:27 — ⛏ Fast Castle
34 905 12:24 17:00 — ⛏ Fast Castle
34 894 13:21 — — ⚔ Archer Rush
27 710 12:02 — — ⚔ Archer Rush
24 645 13:06 — — ⚔ Tower Rush
22 591 12:59 17:46 — ⚔ FC into Scouts
18 489 14:04 19:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,535 4,384 100 110 12,129 12,375
6,025 3,001 1,800 300 11,126 11,185
4,790 4,176 1,075 400 10,441 10,221
4,195 3,110 565 1,050 8,920 9,331
3,850 3,113 570 850 8,383 7,657
4,590 1,905 490 860 7,845 7,265
2,935 3,029 910 260 7,134 7,130
3,100 1,879 200 725 5,904 5,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.