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African Clearing

505770890Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 47m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1420
+16
🇺🇸 Turks · United States
1395
+17
🇻🇳 Huns · Vietnam
1385
+18
🇦🇷 Magyars · Argentina
1356
+19
🇲🇽 Magyars · Mexico
1453
-18
🇲🇽 Sicilians · Mexico
1432
-18
🇲🇽 Malians · Mexico
1428
-18
🇲🇽 Vietnamese · Mexico
1382
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,141 12:42 27:35 — ⚔ Scout Rush
43 2,021 14:38 20:52 41:13 ⚔ Scout Rush
33 1,544 14:02 18:26 32:25 ⛏ Fast Castle
32 1,529 14:25 19:47 — ⛏ Fast Castle
32 1,523 13:35 18:19 37:37 ⛏ Fast Castle
31 1,475 13:01 17:12 32:55 ⛏ Fast Castle
28 1,345 14:17 18:30 42:43 ⛏ Fast Castle
25 1,178 13:32 23:28 46:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,810 11,500 14,565 2,450 55,325 58,289
22,565 15,297 13,790 1,840 53,492 61,481
23,145 13,936 10,515 2,900 50,496 53,165
19,590 11,466 12,745 3,550 47,351 52,437
15,390 16,226 7,790 3,750 43,156 45,707
14,950 12,373 3,040 1,900 32,263 35,519
12,225 11,373 5,700 555 29,853 31,187
12,940 8,094 4,455 2,900 28,389 28,055
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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