AoeStats
← Kaiser Ze

African Clearing

510294840Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 42m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1501
+13
🇨🇳 Huns · China
1427
+17
🇨🇳 Tatars · China
1374
+18
🇨🇳 Magyars · China
1372
+19
🇨🇳 Persians · China
1495
-19
🇨🇳 Berbers · China
1446
-17
🇨🇳 Khmer · China
1442
-17
🇨🇳 Mongols · China
1368
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,017 12:31 17:45 31:55 ⛏ Fast Castle
37 1,593 12:47 17:36 41:03 ⛏ Fish Boom FC
36 1,519 12:33 29:48 — ⚔ Scout Rush
29 1,227 14:18 17:52 37:22 ⛏ Fast Castle
28 1,192 13:52 18:21 — ⛏ Fast Castle
28 1,212 13:04 24:58 — ⚔ Scout Rush
23 984 12:10 24:29 — ⚔ Archer Rush
23 981 13:36 17:21 34:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,135 13,698 5,990 3,105 44,928 55,756
13,875 16,124 10,845 600 41,444 43,045
17,720 10,433 6,495 3,225 37,873 38,956
13,125 13,055 7,255 3,860 37,295 47,292
15,340 7,767 5,295 1,800 30,202 33,149
15,740 8,227 4,955 1,190 30,112 33,107
8,270 5,733 2,350 300 16,653 17,277
5,200 6,292 2,735 1,170 15,397 15,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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