Fortress
509296233Analyzed4v4 RM
·
6d ago on Sep 26, 2026·
41m 32s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
b09581270
S
Feudal Age
7:58
vs 7:49
btm 43%
Castle Age
11:39
vs 12:34
top 25%
Imperial Age
16:13
vs 28:24
top 0%
eAPM
42
vs 25
top 13%
First military
13:41
vs 15:31
top 34%
▲
Fast Castle Age at 11:39 — faster than 75% of analysed players on Fortress
▲
Fast Imperial Age at 16:13 — faster than 100% of analysed players on Fortress
▲
High eAPM (42) — top quarter of analysed players
▼
Loom after the Feudal click (14:44) — usually safest before it
▲
Town centers almost never idle — 4s across the first 11:39
Maverick
A
Feudal Age
7:48
vs 7:49
top 49%
Castle Age
11:33
vs 12:34
top 21%
Imperial Age
27:17
vs 28:24
top 40%
eAPM
36
vs 25
top 22%
First military
20:41
vs 15:31
btm 21%
▲
Fast Castle Age at 11:33 — faster than 79% of analysed players on Fortress
▲
High eAPM (36) — top quarter of analysed players
▼
Loom after the Feudal click (15:29) — usually safest before it
▲
Town centers almost never idle — 6s across the first 11:33
GdR_Salinaro
A
Feudal Age
7:38
vs 7:49
top 41%
Castle Age
10:46
vs 12:34
top 4%
Imperial Age
27:05
vs 28:24
top 38%
eAPM
24
vs 25
btm 47%
First military
12:18
vs 15:31
top 18%
▲
Fast Castle Age at 10:46 — faster than 96% of analysed players on Fortress
▼
Loom after the Feudal click (23:57) — usually safest before it
▲
Early military at 12:18 (Monk) — earlier than 82% of analysed players on Fortress
▲
Town centers almost never idle — 5s across the first 10:46
Liangyu
D
Feudal Age
9:29
vs 7:49
btm 8%
Castle Age
12:13
vs 12:34
top 42%
Imperial Age
—
vs 28:24
btm 0%
eAPM
17
vs 25
btm 22%
▼
Slow Feudal Age at 9:29 — slower than 92% of analysed players on Fortress
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (8:44) — usually safest before it
▲
Town centers almost never idle — 9s across the first 12:13
Kaiser Ze
S
Feudal Age
7:15
vs 7:49
top 23%
Castle Age
11:17
vs 12:34
top 14%
Imperial Age
25:11
vs 28:24
top 18%
eAPM
42
vs 25
top 13%
First military
12:56
vs 15:31
top 26%
▲
Fast Feudal Age at 7:15 — faster than 77% of analysed players on Fortress
▲
Fast Castle Age at 11:17 — faster than 86% of analysed players on Fortress
▲
Fast Imperial Age at 25:11 — faster than 82% of analysed players on Fortress
▲
High eAPM (42) — top quarter of analysed players
▼
Loom after the Feudal click (22:37) — usually safest before it
▲
Town centers almost never idle — 3s across the first 11:17
你可以打我队友吗
S
Feudal Age
7:33
vs 7:49
top 37%
Castle Age
11:11
vs 12:34
top 11%
Imperial Age
25:55
vs 28:24
top 25%
eAPM
37
vs 25
top 20%
First military
17:15
vs 15:31
btm 38%
▲
Fast Castle Age at 11:11 — faster than 89% of analysed players on Fortress
▲
Fast Imperial Age at 25:55 — faster than 75% of analysed players on Fortress
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (15:54) — usually safest before it
▲
Town centers almost never idle — 5s across the first 11:11
st9901544
C
Feudal Age
8:11
vs 7:49
btm 34%
Castle Age
12:22
vs 12:34
top 45%
Imperial Age
33:50
vs 28:24
btm 15%
eAPM
30
vs 25
top 36%
First military
13:08
vs 15:31
top 28%
▼
Slow Imperial Age at 33:50 — slower than 85% of analysed players on Fortress
▼
Loom after the Feudal click (9:44) — usually safest before it
▲
Town centers almost never idle — 5s across the first 12:22
乌合之众
B
Feudal Age
7:55
vs 7:49
btm 45%
Castle Age
11:46
vs 12:34
top 29%
Imperial Age
31:00
vs 28:24
btm 30%
eAPM
40
vs 25
top 16%
First military
12:02
vs 15:31
top 15%
▲
Fast Castle Age at 11:46 — faster than 71% of analysed players on Fortress
▲
High eAPM (40) — top quarter of analysed players
▼
Loom after the Feudal click (11:12) — usually safest before it
▲
Early military at 12:02 (War Wagon) — earlier than 85% of analysed players on Fortress
▲
Town centers almost never idle — 5s across the first 11:45