AoeStats
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Arena

506740052Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 47m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Mongols · Colombia
1050
+13
🇨🇴 Turks · Colombia
1040
+13
🇨🇴 Poles · Colombia
1002
+14
🇨🇴 Hindustanis · Colombia
920
+18
🇬🇹 Bengalis · Guatemala
1091
-19
🇺🇸 Lithuanians · United States
1005
-16
🇨🇦 Slavs · Canada
984
-15
🇦🇷 Franks · Argentina
799
-8
Player eAPM Actions Feudal Castle Imperial Opening
40 1,871 12:11 18:02 — ⛏ Fast Castle
35 1,654 11:03 16:58 37:37 ⚔ FC into Scouts
33 1,562 11:15 14:51 27:42 ⛏ Fast Castle
29 1,366 11:28 15:22 37:59 ⛏ Fast Castle
24 1,122 10:54 17:09 31:57 ⛏ Fast Castle
23 1,098 11:33 17:05 36:16 ⛏ Fast Castle
21 991 12:40 16:38 25:35 ⛏ Fast Castle
16 774 11:23 15:33 30:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,800 11,460 24,675 1,600 65,535 70,588
21,165 15,290 7,905 900 45,260 48,833
12,025 13,886 10,300 2,220 38,431 42,280
15,020 12,400 8,090 950 36,460 44,921
14,830 14,175 2,695 1,590 33,290 35,600
13,810 8,410 6,575 2,900 31,695 39,485
7,995 6,595 7,550 125 22,265 27,584
8,630 8,295 3,350 995 21,270 28,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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