AoeStats
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Black Forest

506251936Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Armenians · United Kingdom
1167
+16
🇦🇷 Bohemians · Argentina
1156
+17
🇰🇷 Koreans · South Korea
1144
+17
🇺🇸 Vietnamese · United States
1122
+18
🇬🇹 Hindustanis · Guatemala
1405
-26
🇪🇸 Britons · Spain
1122
-15
🇪🇸 Mongols · Spain
1091
-14
🇬🇹 Persians · Guatemala
1066
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,471 12:34 16:29 — ⛏ Fast Castle
35 1,386 12:17 16:15 37:30 ⛏ Fast Castle
29 1,135 8:59 27:32 — ⚔ M@A Rush
26 1,039 12:02 19:43 33:31 ⛏ Fast Castle
25 1,010 13:27 17:11 32:01 ⛏ Fast Castle
25 984 11:48 16:22 36:03 ⛏ Fast Castle
22 874 13:19 23:29 — ⚔ Archer Rush
16 624 12:35 33:18 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,220 15,435 7,245 1,200 42,100 45,863
11,100 14,753 5,590 1,845 33,288 36,109
15,175 12,320 3,095 2,550 33,140 36,638
14,505 10,340 3,915 950 29,710 34,137
13,055 5,383 6,820 1,530 26,788 31,258
13,080 8,668 3,140 0 24,888 25,297
8,255 8,277 2,590 650 19,772 22,961
4,635 3,398 1,870 105 10,008 10,084
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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