AoeStats
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Arena

506244562Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 52m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Bohemians · Venezuela
1117
+12
🇪🇸 Britons · Spain
1110
+12
🇪🇸 Khmer · Spain
1078
+13
🇬🇹 Saracens · Guatemala
1052
+14
🇫🇷 Persians · France
1081
-15
🇩🇪 Celts · Germany
1070
-15
🇬🇧 Goths · United Kingdom
1051
-14
🇩🇪 Huns · Germany
862
-7
Player eAPM Actions Feudal Castle Imperial Opening
40 2,103 12:53 15:46 28:55 ⛏ Fast Castle
37 1,963 11:48 16:27 28:06 ⛏ Fast Castle
33 1,755 11:42 15:45 31:56 ⛏ Fast Castle
26 1,355 11:40 15:32 32:07 ⛏ Fast Castle
26 1,372 11:18 15:41 28:52 ⛏ Fast Castle
17 922 11:26 15:47 33:12 ⛏ Fast Castle
16 834 10:54 15:11 26:59 ⛏ Fast Castle
14 746 10:56 15:43 38:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,295 23,700 18,825 950 101,770 109,425
42,700 26,465 20,110 1,110 90,385 104,950
36,985 22,855 13,685 2,450 75,975 91,357
33,555 18,595 15,885 3,600 71,635 78,951
24,165 18,300 5,990 1,810 50,265 54,769
19,430 16,815 4,585 770 41,600 55,956
17,265 10,065 11,310 2,150 40,790 46,545
12,405 10,750 3,770 1,630 28,555 35,796
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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