AoeStats
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Arabia

505762022Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 54m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Persians · Venezuela
1100
+15
🇬🇹 Saracens · Guatemala
1038
+18
982
+20
🇮🇹 Lithuanians · Italy
947
+21
🇲🇽 Magyars · Mexico
1128
-21
1065
-18
🇲🇽 Persians · Mexico
1059
-18
🇷🇺 Wu · Russia
1035
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 2,491 9:31 20:24 51:35 ⚔ Scout Rush
44 2,404 10:21 42:13 — ⚔ Scouts into Archers into Skirms
42 2,283 9:54 23:56 44:47 ⚔ Archer Rush
41 2,231 18:47 36:40 — ⚔ Towers FC
28 1,515 14:50 19:40 42:46 ⛏ Fast Castle
27 1,461 18:27 33:43 — ⚔ Archer Rush
24 1,284 10:18 24:04 — ⚔ Scout Rush
18 979 11:13 36:41 — ⚔ M@A into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
16,850 20,240 15,870 4,825 57,785 58,466
23,420 6,508 17,895 100 47,923 49,300
17,115 14,500 12,025 3,900 47,540 64,373
20,255 13,143 4,960 3,400 41,758 50,180
11,310 9,302 4,200 3,120 27,932 28,539
11,230 7,796 1,750 600 21,376 22,144
6,205 8,617 4,165 755 19,742 22,049
6,040 6,624 435 555 13,654 13,826
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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