Glade
510645772Analyzed1v1 RM
·
17h ago on Oct 2, 2026·
70m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tomwilmore's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 12,506 analysed 1v1 players on Glade.
midnightmunk
D
Feudal Age
13:50
vs 10:39
btm 4%
Castle Age
21:51
vs 19:39
btm 29%
Imperial Age
38:22
vs 35:03
btm 27%
eAPM
10
vs 30
btm 2%
First military
18:51
vs 13:29
btm 20%
▼
Slow Feudal Age at 13:50 — slower than 96% of analysed players on Glade
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (13:30) — usually safest before it
▼
Town centers idle 3:41 of the first 21:51 — keep villagers queued
tomwilmore
D
Feudal Age
12:24
vs 10:39
btm 12%
Castle Age
19:05
vs 19:39
top 45%
Imperial Age
36:28
vs 35:03
btm 40%
eAPM
13
vs 30
btm 5%
First military
15:46
vs 13:29
btm 38%
▼
Slow Feudal Age at 12:24 — slower than 88% of analysed players on Glade
▼
Low eAPM (13) — busier hands win idle time back