Glade
510426381Analyzed1v1 RM
·
1d ago on Oct 1, 2026·
23m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
tomwilmore's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,626 analysed 1v1 players on Glade.
THEQUEENSIL
D
Feudal Age
11:44
vs 10:39
btm 21%
Castle Age
21:33
vs 19:46
btm 32%
Imperial Age
—
vs 35:06
btm 0%
eAPM
11
vs 30
btm 3%
First military
11:31
vs 13:28
top 36%
▼
Slow Feudal Age at 11:44 — slower than 79% of analysed players on Glade
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 7:08 of the first 21:33 — keep villagers queued
tomwilmore
D
Feudal Age
12:10
vs 10:39
btm 15%
Castle Age
—
vs 19:46
btm 0%
Imperial Age
—
vs 35:06
btm 0%
eAPM
12
vs 30
btm 5%
First military
13:38
vs 13:28
btm 49%
▼
Slow Feudal Age at 12:10 — slower than 85% of analysed players on Glade
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 6:33 of the first 23:05 — keep villagers queued