AoeStats
← NPG | CanuTo SionisTa

African Clearing

511028323Analyzed
4v4 RM · 9h ago on Oct 3, 2026· 71m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Koreans · Chile
1369
+9
🇨🇱 Khmer · Chile
1298
+12
🇵🇾 Vietnamese · Paraguay
1232
+15
998
+24
🇨🇳 Goths · China
1259
-17
🇩🇪 Persians · Germany
1235
-16
🇳🇴 Huns · Norway
1222
-16
🇨🇳 Spanish · China
1095
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 3,591 14:01 17:06 39:25 ⛏ Fast Castle
47 3,365 11:48 21:46 44:06 ⚔ Scout Rush
45 3,247 14:07 26:05 48:45 ⚔ M@A into Skirms
37 2,666 13:42 18:14 42:35 ⛏ Fast Castle
37 2,639 13:02 20:32 — ⛏ Fast Castle
28 2,023 11:52 24:22 53:28 ⚔ Archer Rush
23 1,631 11:44 23:48 44:39 ⚔ Scout Rush
14 1,041 13:40 19:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,435 29,504 34,280 4,860 122,079 128,552
43,110 53,106 17,610 2,355 116,181 126,126
54,020 18,915 27,810 4,855 105,600 120,774
44,400 22,145 13,805 1,180 81,530 85,106
35,190 17,267 17,985 1,950 72,392 80,498
24,655 26,925 16,920 2,775 71,275 80,134
18,615 7,359 12,945 950 39,869 40,861
4,955 2,785 440 870 9,050 8,983
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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