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Arabia

504882672Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 44m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Maya · Argentina
1156
+12
🇦🇷 Ethiopians · Argentina
1101
+14
🇦🇷 Byzantines · Argentina
1062
+15
🇦🇷 Burgundians · Argentina
965
+19
🇺🇸 Franks · United States
1177
-19
🇺🇸 Mongols · United States
1065
-16
🇺🇸 Magyars · United States
1015
-14
🇺🇸 Shu · United States
951
-11
Player eAPM Actions Feudal Castle Imperial Opening
45 2,032 9:35 24:10 43:29 ⚔ Archer Rush
44 1,975 10:29 22:06 — ⚔ Scout Rush
43 1,939 10:24 24:24 42:41 ⚔ Archer Rush
36 1,620 8:39 20:06 — ⚔ Scout Rush
36 1,598 10:41 27:39 — ⚔ Skirmisher Rush
24 1,077 10:38 23:57 39:20
20 893 11:05 30:01 — ⚔ Scout Rush
18 812 10:24 25:52 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
19,665 13,465 8,820 1,325 43,275 52,246
9,270 15,669 13,745 100 38,784 39,167
15,525 12,629 7,775 1,000 36,929 37,462
19,400 10,933 5,490 950 36,773 37,746
16,420 7,519 6,610 200 30,749 33,817
16,820 7,865 3,895 1,385 29,965 31,736
12,030 9,025 4,815 1,525 27,395 31,431
8,435 7,187 1,655 100 17,377 17,178
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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