Arabia
509953353Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
45m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
EazySwayzee
71 units ordered
Crossbowman24
Monk15
Organ Gun10
Archer8
Knight5
Spearman4
Pikeman4
Trebuchet1
First military 14:03 — Archer
Lord Tiquira
175 units ordered
Knight63
Cavalier55
Elite Skirmisher25
Halberdier16
Skirmisher6
Militia3
Monk2
Light Cavalry2
Spearman1
Mangonel1
Scout Cavalry1
First military 8:41 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
EazySwayzee’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Lord Tiquira’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3