Arabia
508796317Analyzed2v2 RM
·
7d ago on Sep 24, 2026·
37m 39s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tormentum
58 units ordered
Steppe Lancer36
Scout Cavalry15
Iron Pagoda5
Spearman1
Rocket Cart1
First military 10:24 — Scout Cavalry
noryb.drol
65 units ordered
Elite Skirmisher27
Knight20
Skirmisher12
Scout Cavalry5
Spearman1
First military 10:01 — Spearman
Twix
61 units ordered
Knight37
Scout Cavalry13
Spearman6
Light Cavalry5
First military 10:06 — Spearman
dgekelman
61 units ordered
Cavalry Archer44
Archer8
Battering Ram7
Spearman1
Camel Scout1
First military 11:59 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tormentum’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
noryb.drol’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Twix’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
dgekelman’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3