Arabia
505804425Analyzed1v1 RM
·
21d ago on Sep 11, 2026·
39m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[COBRA]HECTTOR
58 units ordered
Crossbowman32
Archer12
Mangonel9
Mameluke5
First military 12:58 — Archer
hachi(tos)
63 units ordered
Crossbowman30
Man-at-Arms9
Skirmisher7
Militia3
Archer3
Mangonel3
Long Swordsman3
Spearman2
Scorpion2
Battering Ram1
First military 5:04 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[COBRA]HECTTOR’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
hachi(tos)’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3