Hideout
509532163Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
75m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
smokeMaker's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,806 analysed 1v1 players on Hideout.
smokeMaker
D
Feudal Age
11:09
vs 10:26
btm 25%
Castle Age
27:07
vs 18:38
btm 4%
Imperial Age
52:21
vs 35:42
btm 1%
eAPM
14
vs 31
btm 8%
First military
13:42
vs 14:50
top 43%
▼
Slow Feudal Age at 11:09 — slower than 75% of analysed players on Hideout
▼
Slow Castle Age at 27:07 — slower than 96% of analysed players on Hideout
▼
Slow Imperial Age at 52:21 — slower than 99% of analysed players on Hideout
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:22 of the first 27:07 — keep villagers queued
warwick
D
Feudal Age
11:54
vs 10:26
btm 11%
Castle Age
22:09
vs 18:38
btm 23%
Imperial Age
43:21
vs 35:42
btm 10%
eAPM
15
vs 31
btm 9%
First military
23:46
vs 14:50
btm 6%
▼
Slow Feudal Age at 11:54 — slower than 89% of analysed players on Hideout
▼
Slow Castle Age at 22:09 — slower than 77% of analysed players on Hideout
▼
Slow Imperial Age at 43:21 — slower than 90% of analysed players on Hideout
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 23:46 (Militia) — later than 94% of analysed players on Hideout
▲
Town centers almost never idle — 29s across the first 22:09