Arabia
510252063Analyzed2v2 RM
·
8h ago on Sep 30, 2026·
35m 46s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Nidhogg
91 units ordered
Crossbowman28
Archer27
Eagle Scout16
Spearman12
Monk3
Mangonel2
Skirmisher1
Battering Ram1
Scorpion1
First military 10:04 — Spearman
平安喜乐
49 units ordered
Camel Scout21
Archer11
Cavalry Archer10
Skirmisher2
Spearman2
Knight2
Scout Cavalry1
First military 12:47 — Skirmisher
Shnarf
77 units ordered
Cavalier39
Knight27
Skirmisher6
Flemish Militia4
Monk1
First military 10:37 — Flemish Militia
Judge Claude Frollo
41 units ordered
Obuch16
Scout Cavalry14
Militia4
Battering Ram3
Scorpion2
Knight1
Mangonel1
First military 8:14 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Nidhogg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
平安喜乐’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Shnarf’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Judge Claude Frollo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1