AoeStats
← bigusdickus

Four Lakes

510271017Analyzed
1v1 RM · 2d ago on Sep 30, 2026· 33m 57s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Maya · New Zealand
424
+3
🇲🇽 Spanish · Mexico
32
-3

Win probability

bigusdickus's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Ryuk7035 D
Feudal Age 12:41 vs 10:51
btm 12%
Castle Age 30:57 vs 20:09
btm 1%
Imperial Age — vs 36:23
btm 0%
eAPM 9 vs 32
btm 2%
First military 14:12 vs 12:45
btm 37%
▼ Slow Feudal Age at 12:41 — slower than 88% of analysed players on Four Lakes
▼ Slow Castle Age at 30:57 — slower than 99% of analysed players on Four Lakes
▼ Low eAPM (9) — busier hands win idle time back
▼ Town centers idle 12:22 of the first 30:57 — keep villagers queued
bigusdickus D
Feudal Age 16:40 vs 10:51
btm 1%
Castle Age 33:04 vs 20:09
btm 1%
Imperial Age — vs 36:23
btm 0%
eAPM 18 vs 32
btm 16%
First military 17:23 vs 12:45
btm 18%
▼ Slow Feudal Age at 16:40 — slower than 99% of analysed players on Four Lakes
▼ Slow Castle Age at 33:04 — slower than 99% of analysed players on Four Lakes
▼ Low eAPM (18) — busier hands win idle time back
▼ Town centers idle 5:44 of the first 33:04 — keep villagers queued
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