Arabia
510162347Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
73m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
bigusdickus's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
bigusdickus
D
Feudal Age
15:36
vs 9:49
btm 1%
Castle Age
33:23
vs 21:49
btm 1%
Imperial Age
51:04
vs 38:58
btm 3%
eAPM
20
vs 38
btm 12%
First military
15:11
vs 10:33
btm 15%
▼
Slow Feudal Age at 15:36 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 33:23 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 51:04 — slower than 97% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 15:11 (Militia) — later than 85% of analysed players on Arabia
▼
Town centers idle 7:43 of the first 33:23 — keep villagers queued
gchingolani91
D
Feudal Age
11:41
vs 9:49
btm 11%
Castle Age
27:13
vs 21:49
btm 6%
Imperial Age
66:28
vs 38:58
btm 0%
eAPM
13
vs 38
btm 3%
First military
19:00
vs 10:33
btm 6%
▼
Slow Feudal Age at 11:41 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 27:13 — slower than 94% of analysed players on Arabia
▼
Slow Imperial Age at 66:28 — slower than 100% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 19:00 (Spearman) — later than 94% of analysed players on Arabia
▼
Town centers idle 6:08 of the first 27:13 — keep villagers queued