AoeStats
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Enclosed

503860883Analyzed
2v2 RM · 28d ago on Sep 2, 2026· 61m 19s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Koreans · France
829
+17
🇷🇺 Cumans · Russia
763
+20
🇨🇴 Cumans · Colombia
852
-38
🇦🇷 Saracens · Argentina
839
-18
Compared against 3,464 analysed team-game players on Enclosed.
KraKenn63 C
Feudal Age 11:27 vs 10:22
btm 23%
Castle Age 22:50 vs 21:22
btm 35%
Imperial Age 39:56 vs 39:30
btm 47%
eAPM 27 vs 35
btm 33%
First military 13:18 vs 11:31
btm 34%
▼ Slow Feudal Age at 11:27 — slower than 77% of analysed players on Enclosed
A V A N G A R D D
Feudal Age 10:46 vs 10:22
btm 39%
Castle Age 27:05 vs 21:22
btm 8%
Imperial Age 44:27 vs 39:30
btm 21%
eAPM 10 vs 35
btm 3%
First military 11:49 vs 11:31
btm 46%
▼ Slow Castle Age at 27:05 — slower than 92% of analysed players on Enclosed
▼ Slow Imperial Age at 44:27 — slower than 79% of analysed players on Enclosed
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 10:10 of the first 27:05 — keep villagers queued
greidermq D
Feudal Age 10:52 vs 10:22
btm 36%
Castle Age 30:32 vs 21:22
btm 3%
Imperial Age 42:54 vs 39:30
btm 28%
eAPM 26 vs 35
btm 31%
First military 17:31 vs 11:31
btm 15%
▼ Slow Castle Age at 30:32 — slower than 97% of analysed players on Enclosed
▼ Loom after the Feudal click (32:42) — usually safest before it
▼ First military only at 17:31 (Militia) — later than 85% of analysed players on Enclosed
▼ Town centers idle 4:39 of the first 30:32 — keep villagers queued
emanuelvicente14 D
Feudal Age 12:16 vs 10:22
btm 12%
Castle Age 25:03 vs 21:22
btm 16%
Imperial Age 39:19 vs 39:30
top 48%
eAPM 26 vs 35
btm 31%
First military 10:13 vs 11:31
top 27%
▼ Slow Feudal Age at 12:16 — slower than 88% of analysed players on Enclosed
▼ Slow Castle Age at 25:03 — slower than 84% of analysed players on Enclosed
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 14s across the first 25:03
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