Arabia
508764833Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
56m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Dibujanding
189 units ordered
Berserk81
Arbalester48
Crossbowman22
Archer14
Mounted Crossbowman8
Skirmisher5
Trebuchet4
Militia3
Man-at-Arms2
Monk1
Battering Ram1
First military 8:08 — Militia
Hurin
174 units ordered
Elite Skirmisher70
Cavalry Archer41
Archer14
Scorpion9
Steppe Lancer9
Crossbowman6
Trebuchet6
Mangonel5
Keshik4
Skirmisher3
Monk3
Battering Ram3
Flaming Camel1
First military 13:40 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Dibujanding’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Hurin’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3