AoeStats
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Black Forest

510007629Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 29m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
1065
+12
🇨🇱 Aztecs · Chile
975
+16
🇨🇱 Persians · Chile
955
+17
🇨🇱 Burgundians · Chile
947
+17
🇺🇸 Spanish · United States
1015
-17
🇹🇼 Portuguese · Taiwan
1013
-17
🇹🇼 Huns · Taiwan
935
-14
🇺🇸 Bohemians · United States
930
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,140 13:00 17:02 — ⛏ Fish Boom FC
28 835 13:10 19:22 — ⛏ Fish Boom FC
26 765 11:46 17:15 — ⛏ Fast Castle
17 510 11:03 15:55 29:13 ⛏ Fast Castle
16 466 12:09 16:21 24:09 ⛏ Fish Boom FC into Fast Imp
16 466 12:17 19:51 29:26 ⛏ Fish Boom FC
14 415 13:19 22:10 — ⛏ Fast Castle
10 285 12:35 17:02 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,125 9,645 1,450 850 20,070 21,715
6,500 8,242 1,505 905 17,152 17,955
6,450 7,746 1,760 850 16,806 21,466
7,455 5,175 1,165 2,150 15,945 19,437
7,665 5,420 1,740 1,020 15,845 18,562
5,225 5,030 2,925 1,200 14,380 18,142
6,050 5,901 1,380 350 13,681 17,493
4,530 4,212 695 375 9,812 10,656
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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