AoeStats
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Arena

507882454Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 81m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
948
+15
🇫🇷 Turks · France
891
+18
🇵🇹 Portuguese · Portugal
863
+19
🇨🇦 Poles · Canada
852
+19
945
-18
🇨🇳 Sicilians · China
945
-19
🇦🇷 Khmer · Argentina
918
-17
🇦🇷 Mongols · Argentina
916
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 3,993 11:50 16:35 35:12 ⛏ Fast Castle
42 3,389 11:22 14:58 34:04 ⛏ Fast Castle
31 2,481 9:36 14:49 28:47 ⛏ Fast Castle
29 2,378 11:34 15:32 32:27 ⛏ Fast Castle
24 1,948 10:34 16:33 30:23 ⛏ Fast Castle
22 1,794 13:44 17:45 30:55 ⛏ Fast Castle
22 1,760 16:01 21:33 38:41 ⚔ M@A Rush
13 1,054 13:37 19:07 23:30 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
74,915 21,590 46,065 4,050 146,620 148,111
60,595 40,603 22,640 4,880 128,718 150,397
14,315 52,210 45,275 8,800 120,600 141,453
49,180 24,960 21,265 2,150 97,555 104,894
21,900 40,843 28,170 3,225 94,138 109,207
44,405 25,985 16,925 6,255 93,570 133,902
30,575 27,795 20,130 3,480 81,980 82,655
22,410 18,255 20,445 2,280 63,390 74,785
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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