AoeStats
← alcalyx93

Arena

509718420Analyzed
1v1 RM · 5d ago on Sep 27, 2026· 49m 35s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vikings · Argentina
894
+17
🇺🇸 Ethiopians · United States
926
-17
Player eAPM Actions Feudal Castle Imperial Opening
28 1,377 11:27 15:33 30:26 ⛏ Fast Castle
25 1,240 11:14 16:38 40:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,130 21,770 8,025 2,300 57,225 70,803
15,585 14,695 9,595 2,940 42,815 51,987
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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