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MegaRandom

506878455Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 43m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1588
+9
🇨🇳 Italians · China
1517
+11
🇨🇳 Wu · China
1288
+21
🇨🇳 Berbers · China
1225
+22
🇵🇪 Mongols · Peru
1439
-17
🇦🇷 Armenians · Argentina
1416
-16
🇨🇳 Burgundians · China
1385
-15
🇪🇪 Malians · Estonia
1376
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,891 10:47 14:34 40:01 ⛏ Fish Boom FC
40 1,743 11:50 17:01 37:16 ⛏ Fish Boom into Galleys FC
37 1,615 10:48 16:24 — ⚔ Fish Boom into Scouts
36 1,564 11:25 15:29 — ⛏ Fish Boom FC
33 1,430 12:18 15:55 30:14 ⛏ Fast Castle
29 1,249 11:46 15:50 — ⛏ Fish Boom FC
28 1,234 10:03 19:37 — ⚔ Scout Rush
24 1,037 10:08 15:37 30:37 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
31,545 20,718 8,645 400 61,308 66,661
13,790 26,002 9,725 300 49,817 54,338
23,265 15,130 3,755 785 42,935 42,769
14,680 16,535 9,915 1,600 42,730 48,082
12,355 20,652 8,335 1,060 42,402 43,250
13,285 11,705 1,605 235 26,830 28,787
8,105 10,083 3,070 110 21,368 25,789
8,620 7,940 3,165 200 19,925 23,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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