AoeStats
← Privilege

African Clearing

506865573Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 40m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Vietnamese · Colombia
1600
+11
🇸🇪 Inca · Sweden
1550
+13
🇨🇳 Dravidians · China
1515
+14
🇨🇳 Portuguese · China
1471
+16
🇨🇳 Saracens · China
1596
-18
🇨🇳 Italians · China
1510
-15
🇨🇳 Byzantines · China
1462
-13
🇮🇳 Vikings · India
1336
-8
Player eAPM Actions Feudal Castle Imperial Opening
52 2,075 13:54 18:00 34:06 ⛏ Fast Castle
47 1,870 12:39 16:32 37:41 ⛏ Fast Castle
39 1,561 12:03 28:31 — ⚔ M@A into Towers
37 1,469 13:20 22:08 — ⚔ Archer Rush
37 1,476 30:59 37:59 — ⛏ Fish Boom FC
35 1,392 13:19 17:35 31:20 ⛏ Fast Castle
26 1,057 13:11 31:30 — ⚔ Archer Rush
24 961 15:18 20:29 35:54 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,475 14,035 14,305 1,150 53,965 57,407
21,405 16,008 6,335 1,350 45,098 49,063
13,630 12,321 6,405 1,050 33,406 34,289
12,305 12,990 5,525 1,150 31,970 33,165
7,800 9,405 4,255 1,605 23,065 25,367
11,240 7,533 2,165 1,230 22,168 26,168
6,975 13,264 280 600 21,119 22,981
9,965 6,889 750 300 17,904 18,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.