AoeStats
← Cristian El Sólido

Arena

508514596Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 56m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
859
+19
🇦🇷 Byzantines · Argentina
847
+19
🇷🇴 Goths · Romania
845
+19
🇹🇷 Lithuanians · Türkiye
824
+20
🇪🇸 Turks · Spain
1083
-25
🇨🇱 Bohemians · Chile
883
-18
🇺🇸 Teutons · United States
862
-17
🇪🇸 Saracens · Spain
847
-17
Player eAPM Actions Feudal Castle Imperial Opening
31 1,727 10:42 17:34 30:47 ⛏ Fast Castle
27 1,500 11:38 17:29 21:48 ◆ FC into Fast Imp
22 1,241 9:52 14:56 38:45 ⛏ Fast Castle
21 1,203 10:59 15:33 49:09 ⛏ Fast Castle
21 1,191 11:12 17:25 31:08 ⛏ Fast Castle
20 1,117 9:56 18:53 41:39 ⛏ Fast Castle
20 1,144 12:28 17:38 — ⛏ Fast Castle
19 1,060 12:22 15:52 27:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,990 21,900 15,735 3,550 84,175 90,338
34,180 13,115 17,420 3,160 67,875 77,617
30,360 10,135 17,785 3,500 61,780 68,202
26,225 15,975 11,920 2,250 56,370 73,010
20,710 18,860 12,840 3,675 56,085 60,880
16,220 15,120 4,595 2,385 38,320 46,010
11,285 9,530 13,250 0 34,065 36,229
9,870 7,060 4,465 955 22,350 29,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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