AoeStats
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African Clearing

510289360Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 34m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Byzantines · Vietnam
1403
+13
🇺🇸 Berbers · United States
1386
+14
🇨🇳 Saracens · China
1374
+15
🇹🇼 Britons · Taiwan
1316
+17
🇦🇷 Magyars · Argentina
1456
-19
🇦🇷 Slavs · Argentina
1320
-14
1301
-13
🇳🇴 Poles · Norway
1298
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 1,936 15:33 28:03 — ⚔ Scout Rush
49 1,669 11:43 22:48 — ⚔ Scout Rush
41 1,413 15:03 19:51 — ⛏ Fish Boom FC
41 1,399 13:32 20:53 — ⚔ Fish Boom into Archers
33 1,119 14:34 18:36 — ⛏ Fast Castle
30 1,041 12:59 32:56 — ⚔ Scout Rush
26 885 12:55 23:47 — ⚔ Scout Rush
25 868 13:35 26:31 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,475 10,721 3,485 1,800 25,481 26,681
11,110 5,343 2,920 1,665 21,038 23,684
8,885 7,800 2,310 320 19,315 20,574
8,825 6,575 2,090 1,175 18,665 19,126
6,810 6,750 2,355 1,600 17,515 18,092
7,745 5,548 1,895 1,440 16,628 16,905
6,470 6,296 3,380 300 16,446 17,231
8,735 6,099 750 165 15,749 18,201
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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