Arabia
504951927Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
41m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DandaDeKonk
83 units ordered
Knight47
Elite Skirmisher26
Scout Cavalry6
Skirmisher3
Monk1
First military 10:22 — Scout Cavalry
Der Wieland
144 units ordered
Crossbowman64
Archer50
Spearman10
Arbalester7
Militia4
Monk3
Mangonel3
Organ Gun2
Trebuchet1
First military 9:06 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DandaDeKonk’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Der Wieland’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3