Arabia
510004838Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
34m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
soyshishigank's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Synovus NET
D
Feudal Age
10:43
vs 9:49
btm 25%
Castle Age
25:27
vs 21:49
btm 12%
Imperial Age
—
vs 38:59
btm 0%
eAPM
35
vs 39
btm 42%
First military
11:24
vs 10:33
btm 36%
▼
Slow Feudal Age at 10:43 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 25:27 — slower than 88% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:47 of the first 25:27 — keep villagers queued
soyshishigank
B
Feudal Age
9:34
vs 9:49
top 41%
Castle Age
20:49
vs 21:49
top 34%
Imperial Age
—
vs 38:59
btm 0%
eAPM
33
vs 39
btm 37%
First military
12:19
vs 10:33
btm 27%
▲
Town centers almost never idle — 11s across the first 20:49