AoeStats
← Martimoc

Black Forest

509482259Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 77m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Byzantines · Italy
638
+18
🇮🇹 Japanese · Italy
588
+20
🇮🇹 Bengalis · Italy
569
+20
🇮🇹 Britons · Italy
542
+21
🇺🇸 Khmer · United States
716
-22
🇨🇱 Burgundians · Chile
713
-21
🇳🇱 Huns · Netherlands
642
-19
🇸🇰 Persians · Slovakia
602
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 3,606 13:59 18:34 33:03 ⛏ Fast Castle
22 1,739 15:46 22:03 37:58 ⛏ Fast Castle
21 1,640 12:55 22:33 39:49 ⛏ Fast Castle
17 1,295 14:15 19:54 34:24 ⛏ Fast Castle
12 926 11:15 26:28 41:14 ⛏ Fish Boom FC
12 925 16:49 26:57 35:12 ⛏ Fast Castle
12 899 13:23 23:40 33:28 ⛏ Fast Castle
10 797 18:43 26:28 38:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,665 38,905 20,725 3,020 112,315 116,776
52,535 15,600 34,960 2,450 105,545 113,373
36,285 33,114 25,190 3,630 98,219 112,069
35,070 32,431 17,660 3,490 88,651 115,570
31,405 17,700 24,690 3,505 77,300 93,578
13,300 32,123 25,805 1,500 72,728 84,128
20,800 24,120 18,505 2,200 65,625 99,440
16,555 20,600 16,310 2,555 56,020 58,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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