AoeStats
← icetaylor

Arena

508159501Analyzed
2v2 RM · 9d ago on Sep 21, 2026· 22m 8s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Khmer · Canada
1110
+19
🇺🇸 Cumans · United States
1110
+19
🇲🇽 Bohemians · Mexico
1237
-22
🇺🇸 Poles · United States
1111
-16
Sayri89 0 units ordered
Exori 11 units ordered
Monk6
Militia3
Mangonel2
First military 11:25 — Militia
Mkid 8 units ordered
Battering Ram7
Spearman1
First military 13:47 — Battering Ram
icetaylor 16 units ordered
Knight16
First military 15:16 — Knight

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Exori’s army and what beats it
Monk ×6 trained
beaten byEagle Scout +8Scout Cavalry +6
Militia ×3 trained
beaten byHand Cannoneer +10Scorpion +1
Mangonel ×2 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Mkid’s army and what beats it
Battering Ram ×7 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Spearman ×1 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
icetaylor’s army and what beats it
Knight ×16 trained
beaten bySpearman +15Camel Rider +9
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