Arena
508155283Analyzed2v2 RM
·
9d ago on Sep 21, 2026·
33m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
adrian_182s
15 units ordered
Knight8
Monk3
Cavalier2
Scout Cavalry1
Spearman1
First military 16:53 — Scout Cavalry
Limoneto
16 units ordered
Conquistador7
Petard3
Knight2
Monk2
Scout Cavalry1
Spearman1
First military 15:26 — Scout Cavalry
Mkid
23 units ordered
Spearman11
Battering Ram8
Kipchak4
First military 13:58 — Battering Ram
icetaylor
29 units ordered
Knight15
Pikeman5
Crossbowman5
Monk2
Halberdier2
First military 14:08 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
adrian_182s’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Spearman
+15
Camel Rider
+9
Limoneto’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Mkid’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
icetaylor’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3