Fortress
507160170Analyzed2v2 RM
·
14d ago on Sep 16, 2026·
54m 52s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
98_Natsu
287 units ordered
Heavy Cavalry Archer135
Skirmisher93
Tarkan56
Monk3
First military 25:43 — Tarkan
HHH
449 units ordered
Berserk266
Elite Skirmisher173
Trebuchet9
Monk1
First military 24:31 — Berserk
Bashful_Burrito
233 units ordered
Heavy Cavalry Archer111
Magyar Huszar87
Cavalry Archer29
Trebuchet5
Monk1
First military 16:59 — Cavalry Archer
Rey Gyuma
233 units ordered
Light Cavalry75
Battle Elephant54
Rattan Archer45
Elite Skirmisher18
Arbalester11
Scorpion7
Trebuchet7
Archer4
Spearman3
Crossbowman3
Skirmisher2
Monk2
Capped Ram2
First military 11:24 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
98_Natsu’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
HHH’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Bashful_Burrito’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Rey Gyuma’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3