AoeStats
← Beowulf

Black Forest

504642913Analyzed
1v1 RM · 25d ago on Sep 6, 2026· 144m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
510
+21
🇨🇴 Persians · Colombia
574
-19
Player eAPM Actions Feudal Castle Imperial Opening
35 5,063 12:12 24:57 41:34 ⚔ Towers into Skirms
34 4,904 12:03 25:02 37:46 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
52,815 25,766 37,320 2,660 118,561 142,165
29,160 34,403 28,900 4,330 96,793 183,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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