AoeStats
← Chigüiro

Arena

510232769Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 48m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Cumans · Colombia
1569
+12
🇨🇳 Saracens · China
1487
+16
🇹🇼 Malay · Taiwan
1486
+16
🇧🇷 Wei · Brazil
1471
+16
🇨🇴 Jurchens · Colombia
1612
-19
🇵🇪 Koreans · Peru
1602
-20
🇨🇴 Burmese · Colombia
1397
-12
🇲🇽 Slavs · Mexico
1318
-9
Player eAPM Actions Feudal Castle Imperial Opening
68 3,291 11:04 15:07 33:29 ⚔ FC into Scouts
65 3,174 10:57 14:36 29:27 ⛏ Fast Castle
59 2,839 10:14 14:09 28:02 ⛏ Fast Castle
57 2,778 10:34 15:04 34:12 ⛏ Fast Castle
56 2,701 10:46 13:49 25:57 ⛏ Fast Castle
49 2,359 11:31 15:06 28:26 ⛏ Fast Castle
42 2,037 8:48 34:18 46:48 ⚔ Scout Rush
41 1,981 9:06 16:24 37:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,765 11,320 24,130 8,250 77,465 94,860
26,660 35,840 12,235 2,665 77,400 85,011
32,810 18,825 19,320 5,700 76,655 84,085
33,050 19,905 15,175 950 69,080 73,556
12,600 29,059 24,485 920 67,064 73,396
16,270 16,415 8,890 2,910 44,485 48,555
22,035 17,695 3,150 1,050 43,930 45,028
12,070 14,610 3,445 930 31,055 33,143
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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